Tackling Programming Assignments For Beginners: 5 Helpful Hints


Programming is the most interesting and logical subject that you might have ever came across. It has a sense of intense reasoning which will give you enough enthusiasm to do it for hours without getting bored. Once you are well acquainted with programming skills there is no one to stop you. You would feel like you are gaming and enjoying the experience.

The very fundamental programming which students are made to begin with are logo, basic, Q-basic. Slowly the level of programming advances and we enter in to the world of C and other languages. With a bit more advancement we go for platform independent languages like C++, java, python etc. All these will be easy if and only if you are good in programming and if you are not follow the given steps to tackle your programming assignments:

Fundamental programming assignments for newbies


  • The very basic things of programming are to understand the chapter and the entire process thoroughly. You cannot leave behind your text book and go ahead with the programming at the beginning. You need to have knowledge about all the intricate details and that also in a sequential manner, one after the other.

  • After going through the text one need to concentrate on how to implement those things in a program. They can do it by practicing some exercises from the book. It will help the student to get a satisfactory feeling of which thing are being used and where. The main things to know about the indentations are their uses. You can achieve excellence only by practicing.

  • After you are done with the basics now you need to move ahead with the programming part. This is the tricky portion. Here you need to learn “how to apply logic”. There are people who get this concept at once and start writing their own program but for people who can’t absorb quickly they should go for sample programs and try to understand the basic phenomenon.

  • After getting to know about the programming now you need to practice each chapters and the programming along with it. Suppose you have completed the basic programming module of how to print your name etc. now you have to move ahead with the “loops”. So to do that you need to practice programs related to “loops”.

  • After completing the program try to analyse it from the beginning. The method is called “dry run”. Here you just run the program in your mind and check whether al your logics are perfectly working or not. Once you find them to be ok then compile it and enjoy.